:::Insert shocked face::: Obsidia: Circa 2010 Render with V4. Render and most likely being used without permission on the wallpaper site I Then I found a lot of the art I was attracted to was something called a 3D License, but never could find the artist. I found DAZ in 2009 after a lot of digging and going down rabbit Of course, having a newborn cut into theīuilding time so I had to let my pixel empire go. Understanding of how things go from 2D to 3D. In short, I had a blast and gained a slight Skin, props, and clothes were the same with 3D renderings. I learned how to make textures from scans and apply them to items inĪ lot of the processes for making Second Life hair, The low-prim multi-story house and waterfalls. I wasn’t very good at the sculpting, but I learned theīasics of making shapes and applying textures to get the “things” to look like Mogul in Second Life that all those doodads I made in Hexagon were All things for 3D applications start out as just a
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